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| Definition: | Strict enforcement of type rules but with well-defined exceptions or an explicit type-violation mechanism. Weak typing is "friendlier" to the programmer than strong typing, but catches fewer errors at compile time. c and c++ are weakly typed, as they automatically coerce many types e.g. ints and floats. E.g. int a = 5; float b = a; They also allow ignore typedefs for the purposes of type comparison; for example the following is allowed, which would probably be disallowed in a strongly typed language: typedef int Date; /* Type to represent a date */ Date a = 12345; int b = a; /* What does the coder intend? */ C++ is stricter than C in its handling of enumerated types: enum animal cat=0,dog=2,ant=3; enum animal a = CAT; /* NB The enum is optional in C++ */ enum animal b = 1; /* This is a warning or error in C++ */ | ||
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| See Also: | programming | ||
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